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Shooting Rule 4.19 - Catching Up

a) For trapshooting, no shooter may be allowed to enter an event after the commencement of the second round of that event.
b) For trapshooting, any shooter who, after completing the event, shoots for targets only is deemed ineligible for any recognition in the event or High Gun program.
c) Practice is permissible between events on all occasions that an official practice trap is operating.
d)Where a shooter has registered in a skeet event, but does not show up to start the event with his squad, he will not be permitted to shoot up after the first man in the squad has fired a shot at station 2. He may join the squad for all later rounds, but the round missed because of lateness must be shot on the proper field in the first vacancy, or after all other contestants have finished. In the interest of conserving time the shoot management may modify this rule to meet special conditions, if it so desires.
e)Under normal conditions, a squad should complete a round of skeet in 22 minutes. Unusually slow shooting squads, who are disrupting the normal sequence cannot object to being transferred to a substitute or practice field.